Creating a bucket
A bucket is a top-level container for your objects. Creating one takes a moment.
Create a bucket
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In the console, open the Buckets menu.
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Enter a unique bucket name.
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Enable or disable Object Lock. Object Lock keeps objects write-once; leave it off if you do not need immutability, and turn it on to protect objects from being changed or deleted.
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Select Create.
Your bucket is created.
For advanced settings such as versioning and lifecycle rules, see Versioning, Object Lock, and lifecycle.